/*
BSD License

Copyright (C) 2010  Nicolay Mitropolsky <nicolaymitropolsky@gmail.com>

Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:

   1. Redistributions of source code must retain the above copyright notice, this list of
      conditions and the following disclaimer.

   2. Redistributions in binary form must reproduce the above copyright notice, this list
      of conditions and the following disclaimer in the documentation and/or other materials
      provided with the distribution.

THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDER ``AS IS'' AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace foldshot
{
    using System;
    using System.Collections;
    using System.Collections.Generic;

    [Serializable()]
    //TODO: maybe better to merge this in File ?
    public class Directory:File, ICloneable
    {
        /*
        private string nameField;

        private ulong lastModifiedField;

        private string dateField;

        private uint sizeField;

        private string absolutePathField;
*/

        public Directory()
        {
            this.InnerDirectories = new List<Directory>();
            this.InnerFiles = new List<File>();
        }


        public void Add(Directory dir)
        {
            this.InnerDirectories.Add(dir);
        }

        public List<Directory> InnerDirectories { get; set; }

        public void Add(File dir)
        {
            this.InnerFiles.Add(dir);
        }

        public List<File> InnerFiles { get; set; }

        public string sort { get; set; }

        public string reverse { get; set; }

        override public object Clone()
          {
              return (Directory)this.MemberwiseClone();
          }

          public override bool IsDirectory
          {
              get
              {
                  return true;
              }
          }

          public override Directory asDirectory()
          {
              return this;
          }
    }
    [Serializable()]    
    public class File: ICloneable
    {
        public string name { get; set; }

        public DateTime lastModified { get; set; }

        //public DateTime date { get; set; }

        public ulong size { get; set; }

        public string absolutePath { get; set; }

        public virtual bool IsDirectory
        {
            get
            {
                return false;
            }           
        }

        public virtual Directory asDirectory()
        {
            return null;
        }

        virtual public object Clone()
        {
            return (File)this.MemberwiseClone();
        }
    }
}
